![]() ![]() The cloaked man mutters something hardly encouraging as the game warps me into a combat scenario. #Hand of fate 2 brimstone cards fullThe cloaked man flips the card and it’s an alley full of infected monstrosities. I click on an uncovered card, signaling my character to move there for my next turn. I ran out of food a few turns ago, so my health level was less-than-ideal at this point. Every turn cost me some of my food resource, and once I ran out of food, I would take damage with every turn. Each card represented a city block that I was traveling through, looking for survivors to save. Across the gameboard were cards arranged in rows and columns. Let’s go back a few moments before my aforementioned demise. When it’s time for combat, the cards don’t just smack into one another as the game calculates the damage done when it’s time for combat, you fight. ![]() For the sake of time, I’m going to refrain from explaining the rules in much depth, however it’s important to understand that Hand of Fate 2 is not like a traditional card game video game. The cloaked man’s game has a few rules to learn, but they’re nothing complex or abstruse. So you create a character for the card game and start his first scenario. To pass the time he offers to let you play his card game. Players take on the role of a traveler in a caravan wagon with the cloaked man. Hand of Fate 2 is a game within a game within a game. ![]() With my character’s demise, the cloaked man offered me some patronizing advice, I easily envisioned his smirk beneath his cowl, and levitated all of the game pieces back to their proper places like he was some sort of creepy Mary Poppins. With a flourish of his hands, a few fanciful words, and a flip of a card, my fate was decided by the cloaked man: I just starved to death in a burning city besieged by an undead plague. ![]()
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